SB2 Announces Launch of Render[in] v1 for SketchUp
Wednesday, 05 January 2011
Paris, January 5, 2011 - Following a successful beta testing phase, SB2 announced today the launch of Render[in]v1, a fully-integrated, real-time radiosity engine developed for SketchUp Free and Pro users. Render[in] gives SketchUp users the high-definition, realistic renderings they've been looking for, in a powerful, easy-to-use application.
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Render[in] users can:
quickly create a high definition rendering with no size limitation
use existing SketchUp parameters and add new ones
create a photo-realistic project environment (water, sand, grass) and a 3D sky with clouds
create artificial light sources
see the final result in a real-time radiosity preview window.
Render[in] is fully-integrated into SketchUp and uses the same settings, so learning how to create high-definition renderings is fast and easy.
Once the model is ready, Render[in] brings designs to life, by offering realistic additions like a 3D sky, four types of clouds, and modifiable lighting sources.
Render[in] also offers additional texture settings to choose from, like specular reflection and shininess, and auto-bump for materials.