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Thursday
May 24th
Home arrow Visualization arrow General presentation arrow SB2 Announces Launch of Render[in] for SketchUp

SB2 Announces Launch of Render[in] for SketchUp

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Tuesday, 07 September 2010
Paris, September 6, 2010 - SB2 announced today the launch of Render[in], a fully-integrated, real-time radiosity engine developed for SketchUp Free and Pro users.  Render[in] gives SketchUp users the high-definition, realistic renderings they've been looking for, in a powerful, easy-to-use application.

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Render[in] users can:

  • quickly create a high definition rendering with no size limitation
  • use existing SketchUp parameters and add new ones
  • create a photo-realistic project environment (water, sand, grass) and a 3D sky with clouds
  • create artificial light sources
  • see the final result in a real-time radiosity preview window

Because Render[in] is fully-integrated into SketchUp and uses the same settings, learning how to create high-definition renderings is fast and easy.  Once the model is ready, Render[in] brings designs to life, by offering realistic additions like a 3D sky, four types of clouds, and modifiable lighting sources. 

Render[in] also offers additional texture settings to choose from, like specular reflection and shininess, and auto-bump for materials. 

During the beta phase, Render[in] is available in a free download from http://www.renderin.com

 
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